- CampaignCampaign
- Eenhede
- Battle Training
- Dead Water
- Delfador’s Memoirs
- Descent into Darkness
- Die Opkoms van Wesnoth
- Eastern Invasion
- Liberty
- Secrets of the Ancients
- Son of the Black-Eye
- The Hammer of Thursagan
- The Sceptre of Fire
- The South Guard
- Troonopvolger
- Under the Burning Suns
- Winds of Fate
- A Knight's Tale
- Assault on the Citadel
- Defending Halostrand
- Electrifyre An Aragwaith Story
- Flames of Hope
- Goblin's Glory
- Nightfall Bastion
- Northern Rebirth Rewritten
- RoH - The Dwarven Advent
- Sanctuary
- Santa Must Die
- Sepulchre of Elran
- The Deceiver’s Gambit
- The Deceiver’s Gambit II
- The Hammer of Thursagan Revised
- The South Guard, Re-Revised
- Tough People
- Wesnoth Creeypasta
- EraEra
- Age of Heroes + Guardians
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- Age of heroes + Woodlanders
- Champions of Four Moons
- Core Legends Era
- Default + Aragwaithi
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- Default Era (Classic)
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- EoFM + default
- Era of Four Moons
- Era of Four Moons Extended
- Halfelven:(1)Citizens [♕lvl1 ♙lvl0]
- Halfelven:(2)Braves [♕lvl2 ♙lvl1]
- Halfelven:(3)Heroes [♕lvl3 ♙lvl2]
- War of Legends Era
- War of Legends RPG
- Race
- Bats
- Cats
- Drakes
- DunefolkDunefolk
- Dune Alchemist
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- Dune Blademaster
- Dune Burner
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- Dune Explorer
- Dune Falconer
- Dune Firetrooper
- Dune Harrier
- Dune Herbalist
- Dune Horse Archer
- Dune Luminary
- Dune Marauder
- Dune Paragon
- Dune Raider
- Dune Rider
- Dune Rover
- Dune Scorcher
- Dune Skirmisher
- Dune Sky Hunter
- Dune Soldier
- Dune Spearguard
- Dune Spearmaster
- Dune Strider
- Dune Sunderer
- Dune Swordsman
- Dune Warmaster
- Dune Wayfarer
- Dune Windbolt
- Dwarves
- Elves
- Falcons
- Goblins
- Gryphons
- Horses
- HumansHumans
- Opper Towenaar
- Moordenaar
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- Dragon
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- Highwayman
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- Huntsman
- Yster Moker
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- Ridder
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- Lieutenant
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- Towenaar van Lig
- Meester Boogskutter
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- Geloofskryger
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- MonstersMonsters
- Caribe
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- Frost Stoat
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- Horned Scarab
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- Sand Scuttler
- Seeslang
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- Soldier Ant
- Swamp Lizard
- Tentakel van die Dieptes
- Water Serpent
- Wild Wyvern
- Woodland Boar
- Wyvern Rider
- Yeti
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- Ogres
- Orcs
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- Saurians
- Trolls
- UndeadUndead
- Antieke Sielsuiger
- Banebow
- Bone Captain
- Bone Knight
- Been Skieter
- Chocobone
- Dode Ridder
- Death Squire
- Doodslem
- Draug
- Ghast
- Spook
- Gees
- Sielsuiger
- Nekromante
- Nag Gaunt
- Revenant
- Skaduwee
- Geraamte Draak
- Geraamte
- Geraamte Boogskutter
- Skeleton Rider
- Antieke Sielsuiger
- Flying Corpse
- Flying Corpse
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Sielloos
- Swimming Corpse
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Wandelende Lyk
- Sielloos
- Gees
- Wandelende Lyk
- Wraith
- Wolves
- Woses
- LanguageLanguage
- Build Report
Wandelende Lyk
Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one’s former comrades amongst their number is frightening to say the least.
Information
Advances from: | ‒ |
---|---|
Advances to: | Sielloos |
Cost: | 8 |
HP: | 18 |
Moves: | 4 |
XP: | 24 |
Vlak: | 0 |
Orde: | chaoties |
Id: | SotA Walking Corpse_Human |
Abilities: | ‒ |
Attacks (damage × count)
aanraak | impak | 6 × 2 | nabygeveg | (plaag) |
Weerstande
lem | 0% | steek | 0% | |||
---|---|---|---|---|---|---|
impak | 0% | vuur | 0% | |||
koue | 0% | arcane | -40% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Berge | 3 | 60% | |
Coastal Reef | 2 | 30% | |
Deep Water | 4 | 10% | |
Dorpie | 1 | 60% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Grot | 2 | 40% | |
Heuwels | 2 | 50% | |
Kasteel | 1 | 60% | |
Moeras | 3 | 20% | |
Sand | 2 | 30% | |
Unwalkable | ‒ | 0% | |
Vlak Water | 3 | 20% | |
Woud | 2 | 50% |
Last updated on Fri Nov 8 02:19:45 2024.