✊Golem AI core
Golem AI cores are autonomous cyborgs. They are constructed using Kabbalah AI programming code on small strips of parchment that are usually inserted into the mouth of the construction. A professional mechatronics staff experiments with AI cores. The best ones are integrated into full-fledged Golem neuronal curie mainframes (AI NCM).
Although not agile, they are tough. They can defend and secure a retreat or break through lines of enemies. They abrade over time, though, and must be properly maintained and checked by mechatronics.
Information
Advances from: | ‒ |
---|---|
Advances to: | ✊🔹Golem AI-NCM |
Cost: | 11 |
HP: | 20 |
Moves: | 4 |
XP: | 50 |
Level: | 0 |
Alignment: | lawful |
Id: | HALEL_golem |
Abilities: | submerge |
Attacks (damage × count)
golemfist | impact | 3 × 4 | melee |
Resistances
blade | -10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 70% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 40% | |
Deep Water | 2 | 40% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 40% | |
Frozen | 1 | 40% | |
Fungus | 1 | 40% | |
Hills | 1 | 40% | |
Mountains | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Fri Nov 8 02:22:44 2024.