✊Golem AI [refurbished]
This Golem AI is refurbished by mechatronics and is used to help train the youth in combat, in courses of the Halfelven Defense Forces (HDF). They are controlled by programming code on small parchment stripes that are typically placed in the 'mouth-opening' of the construction.
Golem AIs are cyborgs. Their AI cores are build and field tested by professional mechatronics staff. The best ones are integrated into full-fledged Golem neuronal curie mainframes (AI NCM). This 'dummy' AI core is old, has experienced and been through a lot and can be considered almost wise, AI-wise. In general, Golems abrade over time and must be properly maintained by mechatronics.
Information
Advances from: | ‒ |
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Advances to: | ‒ |
Cost: | 6 |
HP: | 16 |
Moves: | 2 |
XP: | 25 |
Level: | 1 |
Alignment: | lawful |
Id: | HALEL_dummygolem |
Abilities: | submerge |
Attacks (damage × count)
golemfist | impact | 4 × 2 | melee |
Resistances
blade | -10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 70% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 40% | |
Deep Water | 2 | 40% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 40% | |
Frozen | 1 | 40% | |
Fungus | 1 | 40% | |
Hills | 1 | 40% | |
Mountains | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Fri Nov 8 02:22:44 2024.