Dwarvish Witness
A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.
This unit can support the offensive capabilities of miners. It is a bit quicker than the average dwarf and can also slow enemy units. It also has better resistances, but do not forget that it does not increase the defensive capabilites — your units are still vulnerable on land and in forests. This unit needs to be actively used to profit from its potential.
Information
Advances from: | ‒ |
---|---|
Advances to: | Dwarvish Annalist |
Cost: | 20 |
HP: | 30 |
Moves: | 5 |
XP: | 32 |
Level: | 1 |
Alignment: | neutral |
Id: | ANLEra Dwarvish Witness |
Abilities: | leadership |
Attacks (damage × count)
flail | impact | 5 × 2 | melee | (magical) | |
bolas | impact | 6 × 1 | ranged | (magical, slows) |
Resistances
blade | 40% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 10% | |||
cold | 10% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 30% | |
Frozen | 2 | 30% | |
Fungus | 1 | 40% | |
Hills | 1 | 60% | |
Mountains | 1 | 70% | |
Sand | 1 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 50% |