Drake Druid
The Drake High Magi are elite members of an order of magic-using drakes who spend their days in the Obsidian Citadel, honing their powers for use in times of crisis. They can summon blasts of intense cold with a gesture, and can hurl powerful fireballs across great distances. However, due to the extensive energy that is required of these drakes to harness and use these powers, they are frail and slow.
Information
Advances from: | Drake Shaman |
---|---|
Advances to: | ‒ |
Cost: | 55 |
HP: | 64 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
Id: | ANLEra Drake Druid |
Abilities: | diversion, cures, heals +8 |
Attacks (damage × count)
staff | impact | 11 × 2 | melee | ||
ice shot | cold | 11 × 3 | ranged | (magical) | |
fire breath | fire | 8 × 4 | ranged |
Resistances
blade | 10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 50% | |||
cold | -50% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 40% | |
Cave | 3 | 30% | |
Coastal Reef | 1 | 30% | |
Deep Water | 2 | 20% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 40% | |
Frozen | 2 | 20% | |
Fungus | 2 | 40% | |
Hills | 1 | 40% | |
Mountains | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 20% | |
Swamp | 1 | 30% | |
Unwalkable | 1 | 40% | |
Village | 1 | 40% |
Last updated on Fri Nov 15 02:17:01 2024.