精灵队长
Elvish captains usually command patrols and garrisons that stand guard over the vast forests in elvish territory. Unlike leaders from other races, they are most proficient at navigating small skirmishes rather than large-scale battles, and are especially skilled at defensive maneuvering. Captains typically lead small units that remain together for extended periods of time, allowing them to personally mentor and befriend their troops. They are often observed to lead through camaraderie and amicability, but still command great respect from their kin.
Information
Advances from: | 精灵战士 |
---|---|
Advances to: | 精灵元帅 |
Cost: | 28 |
HP: | 47 |
Moves: | 5 |
XP: | 90 |
等级: | 2 |
立场: | 中立 |
Id: | Elvish Captain |
Abilities: | 领导 |
Attacks (damage × count)
剑 | 刃器 | 7 × 4 | 近战 | |
弓 | 穿刺 | 5 × 3 | 远程 |
抗性:
刃器 | 0% | 穿刺 | 0% | |||
---|---|---|---|---|---|---|
冲击 | 0% | 火焰 | 0% | |||
冰寒 | 0% | 奥术 | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
不可步行地形 | ‒ | 0% | |
丘陵 | 2 | 50% | |
冻原 | 2 | 30% | |
城堡 | 1 | 60% | |
山岭 | 3 | 60% | |
平原 | 1 | 40% | |
村庄 | 1 | 60% | |
森林 | 1 | 60% | |
沙地 | 2 | 30% | |
沼泽 | 2 | 30% | |
洞穴 | 3 | 30% | |
浅水 | 3 | 20% | |
深水 | ‒ | 0% | |
真菌 | 2 | 50% | |
礁石 | 2 | 30% | |
虚假黑幕 | ‒ | 0% |
Last updated on Thu Oct 21 01:48:29 2021.