精灵女巫
Elven magic most commonly diverges among two paths — manipulation of the natural, or corporeal world, and divination into the arcane plane. The latter, as a power that is difficult to control and ill-understood even by most of its practitioners, is not often sought after by the Elves. Wielders of the arcane face significant risk in studying the volatile nature of their discipline and quickly learn to respect the disruptive power of their craft. This destructive nature most commonly manifests itself as gouts of ‘faerie fire’, which is among the most readily mastered skills for an Elvish sorceress. While a rather superficial application of this art, the Elves nonetheless hold the arcane flame in high regard and are careful to utilize it with judicious caution.
Information
Advances from: | 精灵萨满 |
---|---|
Advances to: | 精灵魔女 |
Cost: | 32 |
HP: | 41 |
Moves: | 5 |
XP: | 100 |
等级: | 2 |
立场: | 中立 |
Id: | Elvish Sorceress |
Abilities: | ‒ |
Attacks (damage × count)
法杖 | 冲击 | 4 × 2 | 近战 | ||
缠绕 | 冲击 | 4 × 3 | 远程 | (减速) | |
仙境之火 | 奥术 | 7 × 4 | 远程 | (魔法) |
抗性:
刃器 | 0% | 穿刺 | 0% | |||
---|---|---|---|---|---|---|
冲击 | 0% | 火焰 | 0% | |||
冰寒 | 0% | 奥术 | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
不可步行地形 | ‒ | 0% | |
丘陵 | 2 | 50% | |
冻原 | 2 | 30% | |
城堡 | 1 | 60% | |
山岭 | 3 | 60% | |
平原 | 1 | 40% | |
村庄 | 1 | 60% | |
森林 | 1 | 70% | |
沙地 | 2 | 30% | |
沼泽 | 2 | 30% | |
洞穴 | 3 | 30% | |
浅水 | 3 | 20% | |
深水 | ‒ | 0% | |
真菌 | 2 | 50% | |
礁石 | 2 | 30% | |
虚假黑幕 | ‒ | 0% |