косац
A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. The fact that this question can be raised at all is a testament to the magnitude of what their order has achieved.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 50 |
HP: | 55 |
Moves: | 5 |
XP: | 31 |
ниво: | 3 |
поредак: | хаотичан |
Id: | Mal Keshar |
Abilities: | ‒ |
Attacks (damage × count)
touch | волшебни | 7 × 3 | блиски | (црпљење) | |
chill tempest | мраз | 11 × 3 | одступни | (магичност) | |
сјени талас | волшебни | 9 × 3 | одступни | (магичност) |
отпорности
сјечиво | 10% | пробој | 30% | |||
---|---|---|---|---|---|---|
удар | -10% | ватра | -20% | |||
мраз | 60% | волшебни | -50% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Fake Shroud | ‒ | 0% | |
Fungus | 1 | 60% | |
брда | 2 | 50% | |
дубока вода | 3 | 10% | |
замак | 1 | 60% | |
клизавица | 2 | 30% | |
мочвара | 2 | 30% | |
обалски гребен | 2 | 30% | |
пећина | 1 | 40% | |
пијесак | 2 | 30% | |
планине | 3 | 60% | |
плитка вода | 2 | 20% | |
равница | 1 | 40% | |
расцеп | ‒ | 0% | |
село | 1 | 60% | |
шума | 2 | 50% |
Last updated on Thu Oct 21 01:49:40 2021.