Mage Magister
A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.
Information
Advances from: | Mage Commander |
---|---|
Advances to: | ‒ |
Cost: | 125 |
HP: | 57 |
Moves: | 6 |
XP: | 200 |
Level: | 4 |
Alignment: | neutral |
Id: | Mage Magister |
Abilities: | heals +4, leadership |
Attacks (damage × count)
staff | impact | 10 × 2 | melee | ||
fireball | fire | 16 × 4 | ranged | (magical) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 40% | |||
cold | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Thu Oct 21 01:49:20 2021.