Mage Magister

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A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.

(portrait)

Information

Advances from: Mage Commander
Advances to:
Cost: 125
HP: 57
Moves: 6
XP: 200
Rang: 4
Alliantie: neutraal
Id: Mage Magister
Abilities: geneest +4, leiderschap

Attacks (damage × count)

(image)staf(impact attack) stomp10 × 2(melee attack) dichtbij
(image)vuurbal(fire attack) vuur16 × 4(ranged attack) afstand(magisch)

Weerstanden

(icon) scherp0% (icon) puntig0%
(icon) stomp0% (icon) vuur40%
(icon) koud0% (icon) witte magie20%

Terrain

TerrainMovement CostDefense
(icon) Bergen360%
(icon) Bevroren320%
(icon) Bos250%
(icon) Diep Water0%
(icon) Dorp160%
(icon) Grot240%
(icon) Heuvels250%
(icon) Kasteel160%
(icon) Kustrif230%
(icon) Moeras320%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar0%
(icon) Ondiep Water320%
(icon) Paddenstoelen250%
(icon) Vlak140%
(icon) Zand230%
Last updated on Fri Sep 25 00:12:20 2020.