Mage Magister
A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.
Information
Advances from: | Mage Commander |
---|---|
Advances to: | ‒ |
Cost: | 125 |
HP: | 57 |
Moves: | 6 |
XP: | 200 |
Rang: | 4 |
Alliantie: | neutraal |
Id: | Mage Magister |
Abilities: | geneest +4, leiderschap |
Attacks (damage × count)
staf | stomp | 10 × 2 | dichtbij | ||
vuurbal | heet | 16 × 4 | afstand | (magisch) |
Weerstanden
scherp | 0% | puntig | 0% | |||
---|---|---|---|---|---|---|
stomp | 0% | heet | 40% | |||
koud | 0% | magisch | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Bergen | 3 | 60% | |
Bevroren | 3 | 20% | |
Bos | 2 | 50% | |
Diep Water | ‒ | 0% | |
Dorp | 1 | 60% | |
Grot | 2 | 40% | |
Heuvels | 2 | 50% | |
Kasteel | 1 | 60% | |
Kustrif | 2 | 30% | |
Moeras | 3 | 20% | |
Neppe Sluier | ‒ | 0% | |
Onbewandelbaar | ‒ | 0% | |
Ondiep Water | 3 | 20% | |
Paddenstoelen | 2 | 50% | |
Vlak | 1 | 40% | |
Zand | 2 | 30% |
Last updated on Thu Oct 21 01:49:23 2021.