Trapper

(image)

Master woodsmen are useful allies to any army, and indispensable for any sizeable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

(portrait)

Information

Advances from: Poacher
Advances to: Huntsman, Ranger
Cost: 21
HP: 45
Moves: 5
XP: 65
Level: 2
Alignment: chaotic
Id: Trapper
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade4 × 4(melee attack) melee
(image)bow(pierce attack) pierce6 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 21 01:44:52 2021.