Ghoul
Only the more perverse and sadistic of necromancers know what must be done to turn a person into a ghoul, and it is a secret they are not telling. The result, however, is all too well known; it is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead.
It is because of such things that necromancy is condemned with an almost primal hatred in all civilized lands.
Information
Advances from: | ‒ |
---|---|
Advances to: | Necrophage |
Cost: | 16 |
HP: | 33 |
Moves: | 5 |
XP: | 35 |
Level: | 1 |
Alignment: | chaotic |
Id: | Ghoul |
Abilities: | ‒ |
Attacks (damage × count)
claws | blade | 4 × 3 | melee | (poison) |
Resistances
blade | 10% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 40% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 30% | |
Fungus | 2 | 60% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Thu Oct 21 01:44:54 2021.