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Great Sage

(image)

While the Catkin are not the most intellectual race they understand being completely ingnorant would lead to their demise, thus a few Catkin devote their lives to the study of the rest of the world. These Scholars are highly respected by the other Catkin and are overly protected as all Catkin leaders are.

Information

Advances from: Sage
Advances to: Grand Master
Cost: 50
HP: 59
Movement: 4
XP: 52
Level: 3
Alignment: neutral
IDneko_sage2
Abilities: leadership, protection, cures, heals +4

Attacks (damage - count)

(image)Staff
melee
8 - 3
impact

Resistances

(icon) blade20% (icon) pierce-10%
(icon) impact-10% (icon) fire20%
(icon) cold30% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef240%
(icon) Deep Water100100%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen220%
(icon) Hills260%
(icon) Mountains360%
(icon) Mushroom Grove340%
(icon) Sand240%
(icon) Shallow Water420%
(icon) Swamp320%
(icon) Unwalkable1000%
(icon) Village160%