Umbra

(image)

When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.

That is a question which is easily answered by a necromancer.

Nota bene:
• If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.
• Spirits have very unusual resistances to damage, and move quite slowly over open water.
• This unit is able to hide at night, leaving no trace of its presence.
• This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

(portrait)

Information

Advances from: Phasma
Advances to: Larva
Cost: 38
PS: 24
Moves: 7
PU: 100
Ordo: 2
Pars: nocturnus
Id: Shadow
Abilities: noctivagus, concursatorius

Attacks (damage × count)

(image)ungues(blade attack) lamina8 × 3(melee attack) comminus(traicit)

Firmitas

(icon) lamina50% (icon) cuspis50%
(icon) impulsum50% (icon) igneum10%
(icon) frigidum70% (icon) mysticum-10%

Terrain

TerrainMovement CostDefense
(icon) Aqua250%
(icon) Castellum150%
(icon) Caverna150%
(icon) Colles150%
(icon) Cotes250%
(icon) Fake Shroud0%
(icon) Fungus150%
(icon) Glaciale150%
(icon) Harena150%
(icon) Invium150%
(icon) Montes150%
(icon) Palus150%
(icon) Planum150%
(icon) Salum250%
(icon) Silva150%
(icon) Viculus150%
Last updated on Fri Aug 23 00:02:27 2019.