Quenoth Marksman
In times past, the elves’ supremacy at archery was unquestioned among the other races of the Great Continent. With archery being less viable in a land of scarce cover, however, the skills of the few remaining elven bowmen became suspect, to the point that even their brethren began to believe that archery was more of an outdated relic than a practical tool for battle.
A simple glance at a Quenoth Marksman in action would be enough to dispel this foolish train of thought. Capable of the same legendary feats as their ancestors, these master archers can achieve the same speed and precision as the Sharpshooters of old, all while in full gallop on horseback.
Information
Advances from: | Quenoth Archer |
---|---|
Advances to: | ‒ |
Cost: | 60 |
HP: | 46 |
Moves: | 8 |
XP: | 150 |
Level: | 3 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | lawful |
Id: | Quenoth Marksman |
Abilities: | disengage |
Attacks (damage × count)
𐑕𐑹𐑛 | 𐑚𐑤𐑱𐑛 | 7 × 3 | 𐑥𐑱𐑤𐑱 | ||
𐑚𐑴 | 𐑐𐑽𐑕 | 9 × 5 | 𐑮𐑱𐑯𐑡𐑛 | (𐑥𐑸𐑒𐑕𐑥𐑩𐑯) |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | 0% | 𐑐𐑽𐑕 | -20% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | 0% | 𐑓𐑲𐑼 | 0% | |||
𐑒𐑴𐑤𐑛 | 0% | 𐑸𐑒𐑱𐑯 | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fungus | 2 | 30% | |
𐑒𐑨𐑕𐑩𐑤 | 1 | 50% | |
𐑒𐑱𐑝 | 2 | 30% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 30% | |
𐑓𐑤𐑨𐑑 | 1 | 50% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 3 | 30% | |
𐑓𐑹𐑦𐑕𐑑 | 2 | 40% | |
𐑕𐑢𐑭𐑥𐑐 | 2 | 30% | |
𐑕𐑭𐑯𐑛 | 1 | 50% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 3 | 20% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 50% | |
𐑣𐑦𐑤𐑟 | 2 | 50% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 3 | 40% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |
Last updated on Sat Dec 21 00:49:50 2024.