Quenoth Marksman

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In times past, the elves鈥 supremacy at archery was unquestioned among the other races of the Great Continent. With archery being less viable in a land of scarce cover, however, the skills of the few remaining elven bowmen became suspect, to the point that even their brethren began to believe that archery was more of an outdated relic than a practical tool for battle.

A simple glance at a Quenoth Marksman in action would be enough to dispel this foolish train of thought. Capable of the same legendary feats as their ancestors, these master archers can achieve the same speed and precision as the Sharpshooters of old, all while in full gallop on horseback.

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Information

Advances from: Quenoth Archer
Advances to:
Cost: 44
HP: 46
Moves: 8
XP: 150
Level: 3
饜懇饜懁饜懖饜懐饜懃饜懇饜懐饜憫: lawful
Id: Quenoth Marksman
Abilities: disengage

Attacks (damage × count)

(image)饜憰饜懝饜憶(blade attack) 饜憵饜懁饜懕饜憶6 × 3(melee attack) 饜懃饜懕饜懁饜懕
(image)饜憵饜懘(pierce attack) 饜憪饜懡饜憰9 × 5(ranged attack) 饜懏饜懕饜懐饜憽饜憶(饜懃饜懜饜憭饜憰饜懃饜懇饜懐)

饜懏饜懄饜憻饜懄饜憰饜憫饜懇饜懐饜憰饜懇饜憻

(icon) 饜憵饜懁饜懕饜憶0% (icon) 饜憪饜懡饜憰-20%
(icon) 饜懄饜懃饜憪饜懆饜憭饜憫0% (icon) 饜憮饜懖饜懠0%
(icon) 饜憭饜懘饜懁饜憶0% (icon) 饜懜饜憭饜懕饜懐-10%

Terrain

TerrainMovement CostDefense
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Fungus230%
(icon) 饜憭饜懆饜憰饜懇饜懁150%
(icon) 饜憭饜懕饜憹230%
(icon) 饜憭饜懘饜憰饜憫饜懇饜懁 饜懏饜懓饜憮230%
(icon) 饜憮饜懁饜懆饜憫150%
(icon) 饜憮饜懏饜懘饜憻饜懇饜懐330%
(icon) 饜憮饜懝饜懄饜憰饜憫240%
(icon) 饜憰饜憿饜懎饜懃饜憪230%
(icon) 饜憰饜懎饜懐饜憶150%
(icon) 饜憱饜懆饜懁饜懘 饜憿饜懛饜憫饜懠320%
(icon) 饜憹饜懄饜懁饜懄饜憽150%
(icon) 饜懀饜懄饜懁饜憻250%
(icon) 饜懃饜懍饜懐饜憫饜懇饜懐饜憻340%
(icon) 饜懗饜懐饜憿饜懛饜憭饜懇饜憵饜懁0%
Last updated on Sat Aug 8 00:13:27 2020.