Dune Skirmisher
Born and raised out on the open sands, skirmishers are accustomed to the harsh, arid desert heat and inhospitable terrain. Compared to even other Dunefolk, these nomads are unnaturally agile on the unstable dunes, allowing them to safeguard their herds and hunt the barrens with ease. When applied to battle, the same agility allows them to both slip through enemy lines and avoid all manner of attack. These skills make skirmishers effective saboteurs, capable of cutting off escape routes and supply lines, assassinating key units, or pincering an enemy formation into a disadvantageous position.
Information
Advances from: | ‒ |
---|---|
Advances to: | Dune Strider, Dune Falconer |
Cost: | 16 |
HP: | 29 |
Moves: | 6 |
XP: | 36 |
Level: | 1 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | lawful |
Id: | Dune Skirmisher |
Abilities: | 𐑕𐑒𐑻𐑥𐑦𐑖𐑻 |
Attacks (damage × count)
𐑕𐑐𐑽 | 𐑐𐑽𐑕 | 4 × 4 | 𐑥𐑱𐑤𐑱 | (first strike) | |
𐑕𐑤𐑦𐑙 | 𐑦𐑥𐑐𐑨𐑒𐑑 | 6 × 1 | 𐑮𐑱𐑯𐑡𐑛 |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | -10% | 𐑐𐑽𐑕 | -10% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | -10% | 𐑓𐑲𐑼 | 0% | |||
𐑒𐑴𐑤𐑛 | 0% | 𐑸𐑒𐑱𐑯 | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fungus | 2 | 60% | |
𐑒𐑨𐑕𐑩𐑤 | 1 | 60% | |
𐑒𐑱𐑝 | 2 | 40% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 40% | |
𐑓𐑤𐑨𐑑 | 1 | 50% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 3 | 20% | |
𐑓𐑹𐑦𐑕𐑑 | 2 | 60% | |
𐑕𐑢𐑭𐑥𐑐 | 2 | 30% | |
𐑕𐑭𐑯𐑛 | 1 | 60% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 3 | 30% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 60% | |
𐑣𐑦𐑤𐑟 | 2 | 60% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 2 | 60% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |
Last updated on Sat Dec 21 00:42:04 2024.