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Charmer

(image)

A famous trick that originated among the pygmies is the ability to charm snakes. Ironically this ability requires no magic at all and can be practiced by any brave man. It is said however that you should not anger the snake charmer that carries a pygmy flute for even if no snake approaches you, you may find yourself with a poisoned bite in an uncomfortable place.

Advances from: Piper
Advances to:
Cost: 25
HP: 44
Motus: 5
XP: 80
Ordo: 2
Alignment: nocturnus
IDEFM_Charmer
Abilities: self-heal
(image)knife
ferrum
3 - 3
conflictio
(image)swarm
insects
4 - 7
missile
drains
swarm
poison
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua330%
Castellum160%
Caverna330%
Colles260%
Cotes240%
Glacialis320%
Harena240%
Impervius9910%
Montes370%
Nemus Fungorum260%
Nonterra9910%
Palus250%
Planus150%
Salum9910%
Silva170%
Viculus160%