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Wesnoth Units database

Charmer

(image)

A famous trick that originated among the pygmies is the ability to charm snakes. Ironically this ability requires no magic at all and can be practiced by any brave man. It is said however that you should not anger the snake charmer that carries a pygmy flute for even if no snake approaches you, you may find yourself with a poisoned bite in an uncomfortable place.

Advances from: Piper
Bevorder na:
Cost: 25
LP: 44
Beweging: 5
EP: 80
Vlak: 2
Orde: chaoties
IDEFM_Charmer
Vermoëns: self-heal
(image)knife
lem
3 - 3
nabygeveg
(image)swarm
insects
4 - 7
afstandgeveg
drains
slaan toe
poison
Resistances:
lem0%
steek0%
impak0%
vuur0%
koue0%
arcane20%
TerreinMovement CostVerdediging
Berge370%
Coastal Reef240%
Diep Water9910%
Dorpie160%
Flat150%
Frozen320%
Grot330%
Heuwels260%
Impassable9910%
Kasteel160%
Moeras250%
Mushroom Grove260%
Sand240%
Unwalkable9910%
Vlak Water330%
Woud170%