Wesnoth logo
Wesnoth Units database

Smog Belcher

(image)

.

Anmerkungen: This unit produces thick pollution which darkens the sky around it's position. The thick pollution emitting from this unit causes some damage to surrounding living units every turns. When killed, all the pollution contained within this unit is unleashed, effectively poisonning all surrounding living units. Diese Einheit kann sich ungesehen in tiefem Wasser bewegen, da sie für lange Zeit nicht auftauchen muss. This unit is able to augment the heat which power his attacks with the corpses of each living unit it kills. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. This unit's attack fills a whole area and is particularly difficult to dodge.

Vorherige Stufe: Polluter
Nächste Stufe:
Kosten: 56
LP: 62
Bewegungskosten: 4
EP: 150
Level: 3
Tag-/Nachteinfluss: neutral
IDIME_Smogbelcher
Fertigkeiten: Abtauchen, darkens, toxicity, smog spill, fueling
(image)heat wave
Feuer
8 - 2
Nahkampf
(image)toxic gas
Feuer
4 - 4
Fernkampf
poison
area
Resistenzen:
Klinge30%
Stich0%
Wucht20%
Feuer0%
Kälte0%
Arkan30%
GeländeBewegungskostenVerteidigung
Berge360%
Burg160%
Dorf160%
Flachland140%
Gefroren320%
Höhle240%
Hügel250%
Küstennahes Riff230%
Pilzhain250%
Sand230%
Seichtes Wasser220%
Sumpf220%
Tiefes Wasser310%
Unbegehbar-0%
Unpassierbar-0%
Wald250%