Veldtocht |
---|
EO DM AND EI DK LVW Vrijheid NW SoF ZvZ DHvT HOvW DZW EVvTB OdBZ - BAM |
Era |
S TdH - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Taal |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
.
Bijzonderheden: This unit produces thick pollution which darkens the sky around it's position. The thick pollution emitting from this unit causes some damage to surrounding living units every turns. When killed, all the pollution contained within this unit is unleashed, effectively poisonning all surrounding living units. Deze eenheid is onzichtbaar in diep water, omdat hij nooit naar de oppervlakte hoeft om te ademen. This unit is able to augment the heat which power his attacks with the corpses of each living unit it kills. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. This unit's attack fills a whole area and is particularly difficult to dodge.
Promoveert van: | Polluter |
---|---|
Promoveert tot: | |
Prijs: | 56 |
HP: | 62 |
Zetten: | 4 |
XP: | 150 |
Level: | 3 |
Alliantie: | neutraal |
ID | IME_Smogbelcher |
Vermogens: | onderduiken, darkens, toxicity, smog spill, fueling |
heat wave vuur | 8 - 2 dichtbij | ||
toxic gas vuur | 4 - 4 afstand | poison area |
Weerstanden: | |
---|---|
scherp | 30% |
puntig | 0% |
stomp | 20% |
vuur | 0% |
kou | 0% |
mysterieus | 30% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 3 | 60% |
Bevroren | 3 | 20% |
Bos | 2 | 50% |
Diep water | 3 | 10% |
Dorp | 1 | 60% |
Grot | 2 | 40% |
Heuvels | 2 | 50% |
Kasteel | 1 | 60% |
Kustrif | 2 | 30% |
Moeras | 2 | 20% |
Onbegaanbaar | - | 0% |
Onbegaanbaar | - | 0% |
Ondiep water | 2 | 20% |
Paddenstoelenveld | 2 | 50% |
Vlak | 1 | 40% |
Zand | 2 | 30% |