Deadeye

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.



Special Notes: When on a higher terrain, this unit can deal more damage with its bow. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Sniper
Advances to:
Cost: 52
HP: 54
Moves: 5
XP: 100
Level: 3
Alignment: neutral
Id: AE_mrc_refugees_Deadeye
Abilities:

Attacks (damage × count)

(image)dagger
melee
9 × 2
blade
(image)bow
ranged
10 × 4
pierce
highground
first strike
(image)bow
ranged
15 × 3
pierce
marksman

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave320%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand320%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 04:16:39 2024.