Green Salamander

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

When a Salamander's skin turns green, their ability to blend in with vegetation increases. To improve their already tremendous camouflage capabilities even further, they wear foliage on their bodies. Battle reports state that these warriors are seldom by themselves and are the Dark Blood Alliance's hunters. Their tactics involve attacking from the trees, using nets to hinder the enemy, and then finishing them off with their wrist blades.


Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Salamander
Advances to:
Cost: 35
HP: 51
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: AE_mag_Green_Salamander
Abilities: swamp prowl, ambush

Attacks (damage × count)

(image)mace
melee
10 × 2
impact
(image)mace
melee
5 × 3
impact
backstab
(image)net
ranged
10 × 2
impact
slows

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact10% (icon) fire-10%
(icon) cold-10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water320%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen340%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water140%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 04:14:04 2024.