Shoreman

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

The Shoremen are responsible for loading ships and breaking down retired vessals to reclaim the components. Almost all of this work involves ropes, so the Shoremen are very skilled with this simple tool and can tie down even moving animals. A spike is very helpful in making splices, as well as killing rats.

(portrait)

Information

Advances from:
Advances to: Salvager, Sea Rover
Cost: 14
HP: 34
Moves: 5
XP: 42
Level: 1
Alignment: neutral
Id: AE_arc_south_seas_Shoreman
Abilities:

Attacks (damage × count)

(image)spike
melee
6 × 3
pierce
(image)rope
melee
5 × 2
impact
wind-up
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:11:58 2024.