Mermaid Initiate

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Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.

Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

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Information

Advances from:
Advances to: Mermaid Priestess, Mermaid Enchantress
Cost: 19
HP: 27
Moves: 6
XP: 50
Level: 1
Alignment: lawful
Id: Mermaid Initiate
Mga Abilidad:

Attacks (damage × count)

(image)staff
suntukan
7 × 1
epekto
(image)water spray
ranged
8 × 2
epekto
mahiwaga

Resistances

(icon) espada0% (icon) tusukin0%
(icon) epekto0% (icon) apoy0%
(icon) malamig20% (icon) arcane0%

Pook

PookMovement CostDepensa
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat Aug 17 00:42:11 2019.