Knights of the highest virtue, Paladins have sworn their strength not to king and crown, but to ideals themselves; of chivalry, and the stewardship of everything that is good. They may serve in the armies of the world, but their first loyalties often lie with groups of their own making; secret, monastic orders that cross political and cultural boundaries. Rulers are sometimes wary of them, for the paladins’ loyalty is only as strong as the liege’s apparent virtue. This has led the more darkly ambitious to either attempt to defame and disperse these groups, or more rarely, to conjure elaborate deceptions to keep these otherwise staunchly loyal troops in service.
Full paladins are generally not quite as fearsome as the ‘Grand Knights’ that champion most armies, but they are first-class fighters nonetheless. Additionally, their wisdom and piety grants these warrior monks certain curious abilities; a paladin is very powerful in fighting magical or unnatural things, and most have some skill at medicine and healing.
𐑕𐑐𐑧𐑖𐑩𐑤 𐑯𐑴𐑑𐑕:𐑿𐑟𐑦𐑙 𐑩 𐑗𐑸𐑡𐑦𐑙 𐑩𐑑𐑨𐑒 𐑛𐑩𐑚𐑩𐑤𐑟 𐑚𐑴𐑔 𐑛𐑨𐑥𐑦𐑡 𐑛𐑧𐑤𐑑 𐑯 𐑮𐑦𐑕𐑰𐑝𐑛; 𐑞𐑦𐑕 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑩𐑓𐑧𐑒𐑑 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑮𐑰𐑑𐑨𐑤𐑰𐑱𐑖𐑩𐑯.𐑞𐑦𐑕 𐑿𐑯𐑦𐑑𐑕 𐑸𐑒𐑱𐑯 𐑩𐑑𐑨𐑒 𐑛𐑰𐑤𐑟 𐑑𐑮𐑦𐑥𐑧𐑯𐑛𐑩𐑕 𐑛𐑨𐑥𐑦𐑡 𐑑 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑒𐑮𐑰𐑗𐑼𐑟, 𐑯 𐑰𐑝𐑩𐑯 𐑕𐑳𐑥 𐑑 𐑥𐑩𐑯𐑛𐑱𐑯 𐑒𐑮𐑰𐑗𐑼𐑟.𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑚𐑱𐑕𐑦𐑒 𐑣𐑰𐑤𐑦𐑙. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.
𐑩𐑑𐑨𐑒𐑕 (damage × count)
|8 × 5|
|15 × 2|