Dune Herbalist

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Herbalists are learned individuals who have given up their urban life in order to assist the Dunefolk armies in their travels. Their motivations are many; some look to it as an adventure or as a steady source of pay, while others feel it to be a duty to their society. Regardless, Herbalists are highly respected by all. They are trained with the advanced medical techniques and possess a potent clutch of medicines and herbs, which allows them to quickly heal even the most gravely wounded allies.

Special Notes: This unit is capable of rapid healing.

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Information

Advances from:
Advances to: Dune Apothecary
Cost: 17
HP: 26
Moves: 5
XP: 39
Mæþ: 1
Alignment: glomlic
Id: Dune Herbalist
Abilities: hælþ +8

Attacks (damage × count)

(image)mace(impact attack) dynt7 × 2(melee attack) neahfeoht

Resistances

(icon) ecg10% (icon) stice0%
(icon) dynt-10% (icon) fyr0%
(icon) ceald0% (icon) runlic20%

Terrain

TerrainMovement CostDefense
(icon) Beorgas260%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter0%
(icon) Fake Shroud0%
(icon) Fild140%
(icon) Fungus240%
(icon) Gefroren320%
(icon) Hyllas260%
(icon) Sand150%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Þorp160%
(icon) Ƿeald240%
Last updated on Sat May 18 00:19:57 2019.