Dode Ridder

(image)

Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from:
Advances to:
Cost: 45
HP: 63
Moves: 5
XP: 150
Vlak:3
Orde: chaoties
Id: Death Knight
Abilities: leierskap, submerge

Attacks (damage × count)

(image)strydbyl
nabygeveg
11 × 4
lem
(image)kruisboog
afstandgeveg
6 × 2
steek

Weerstande

(icon) lem40% (icon) steek60%
(icon) impak-20% (icon) vuur-20%
(icon) koue60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Berge360%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Dorpie160%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus260%
(icon) Grot240%
(icon) Heuwels250%
(icon) Kasteel160%
(icon) Moeras230%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water220%
(icon) Woud250%
Last updated on Wed Mar 20 02:38:56 2024.