Spook

(image)

Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to: Wraith, Skaduwee
Cost: 20
HP: 18
Moves: 7
XP: 30
Vlak:1
Orde: chaoties
Id: Ghost
Abilities:

Attacks (damage × count)

(image)aanraak
nabygeveg
4 × 3
arcane
drains
(image)kla
afstandgeveg
3 × 3
koue

Weerstande

(icon) lem50% (icon) steek50%
(icon) impak50% (icon) vuur10%
(icon) koue70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Berge150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Dorpie150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Grot150%
(icon) Heuwels150%
(icon) Kasteel150%
(icon) Moeras150%
(icon) Sand150%
(icon) Unwalkable150%
(icon) Vlak Water250%
(icon) Woud150%
Last updated on Wed Mar 20 02:38:56 2024.