Herald of the Worldsweave

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Special Notes:This unit controls the Worldsweave, the essence of spacetime. As such, it can manipulate space to help an ally move through enemy lines, as well as deflect enemy blows, rendering them 10% less effective, and even drown enemies enemy in the tides of time, weakening them by 5% for every level. This unit is capable of healing those around it, and curing them of poison. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit regenerates, which allows it to heal as though always stationed in a village. This unit can use one move to teleport between any two empty villages controlled by its side. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to:
Cost: 100
HP: 64
Moves: 6
XP: 90
Level: 4
Alignment: neutral
Id: Worldsweave Herald
Abilities: worldsweave, resistance, skirmisher, cures, heals +8, inspire, leadership, leadership, leadership, leadership, regenerates, teleport

Attacks (damage × count)

(image)Staff of Amunet-Isis
melee
12 × 2
cold
magical
slows
(image)Worldsweave Storm
ranged
12 × 4
cold
magical
slows
(image)Degeneration
ranged
8 × 4
impact
slows
poison
magical
(image)Sacred Arrow
ranged
11 × 3
arcane
magical

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire30%
(icon) cold30% (icon) arcane80%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:24 2024.