Wizard of ice
[DESCRIPTION]
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.
Information
Advances from: | Mage of ice |
Advances to: | |
Cost: | 55 |
HP: | 56 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | STICKMEN_stregone_ghiaccio |
Abilities: | cures, heals +8 |
Attacks (damage - count)
spear melee | 11 - 2 pierce | ||
ice plate ranged | 10 - 3 cold | magical | |
squall ranged | 17 - 1 cold | slows |
Resistances
blade | 20% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -40% | |||
cold | 60% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 2 | 50% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 1 | 60% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 1 | 60% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |