Kobold
The small, basic stone creatures that are commonly seen dwelling in magical, mountainous areas are aptly named Animated Rocks. Although they are slightly weak, they are obviously quite durable. In addition, they have the ability to draw energy from stone and similar earthen substances to heal themselves, thus making these creatures somewhat longlasting in battle.
Special Notes: This unit will repair its body with the rocks found while in/on hills, caves, or mountains, thus recovering 5 HP in the process. The effects of poison will not be prolonged or cured.
Information
Advances from: | Elemental Wisp |
Advances to: | Stone Giant |
Cost: | 16 |
HP: | 39 |
Movement: | 4 |
XP: | 37 |
Level: | 1 |
Alignment: | neutral |
ID | Kobold |
Abilities: | resurgence |
Attacks (damage - count)
fist melee | 5 - 3 impact |
Resistances
blade | 50% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 20% | |||
cold | 20% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |