Hellhound
These creatures are no longer the loyal companions of demonic assault parties. They turn into their leaders by the dread they inspire into other followers of Chaos, and the intelligence they have developed as heartless half-demons. Because it is not common for these hounds to acquire enough experience to evolve this further, as their frantic attacks usually harms them to death. Thus, at this point they are respected and treated as heroes by their comrades.
Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.
Information
Advances from: | Demonic Hound |
Advances to: | |
Cost: | 74 |
HP: | 47 |
Movement: | 7 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Hellhound |
Abilities: |
Attacks (damage - count)
fangs melee | 8 - 4 blade | berserk |
Resistances
blade | 0% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 30% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 2 | 40% | |
Mountains | 3 | 50% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | 99 | 50% | |
Village | 1 | 40% |