Mage Commander
This mage has gained much experience leading others into battle. As a result, level 1 and 2 units fight more effectively when they are adjacent to him. He also has the power to heal others during combat.
Information
Advances from: | Mage Leader |
---|---|
Advances to: | Mage Magister |
Cost: | 100 |
HP: | 57 |
Moves: | 6 |
XP: | 150 |
Rang: | 3 |
Alliantie: | neutraal |
Id: | Mage Commander |
Abilities: | geneest +4, leiderschap |
Attacks (damage × count)
staf | stomp | 6 × 2 | dichtbij | ||
vuurbal | vuur | 12 × 4 | afstand | (magisch) |
Weerstanden
scherp | 0% | puntig | 0% | |||
---|---|---|---|---|---|---|
stomp | 0% | vuur | 0% | |||
koud | 0% | witte magie | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Bergen | 3 | 60% | |
Bevroren | 3 | 20% | |
Bos | 2 | 50% | |
Diep Water | ‒ | 0% | |
Dorp | 1 | 60% | |
Grot | 2 | 40% | |
Heuvels | 2 | 50% | |
Kasteel | 1 | 60% | |
Kustrif | 2 | 30% | |
Moeras | 3 | 20% | |
Neppe Sluier | ‒ | 0% | |
Onbewandelbaar | ‒ | 0% | |
Ondiep Water | 3 | 20% | |
Paddenstoelen | 2 | 50% | |
Vlak | 1 | 40% | |
Zand | 2 | 30% |
Last updated on Wed Nov 20 00:46:10 2024.