Vrijbuiter
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Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become Thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.
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Information
Advances from: | Schurk |
---|---|
Advances to: | Bandiet |
Cost: | 13 |
HP: | 32 |
Moves: | 5 |
XP: | 32 |
Rang: | 1 |
Alliantie: | wetteloos |
Id: | Thug |
Abilities: | ‒ |
Attacks (damage × count)
![]() | knots | ![]() | 5 × 4 | ![]() |
Weerstanden
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scherp | 0% | ![]() |
puntig | 0% | |
---|---|---|---|---|---|---|
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stomp | 0% | ![]() |
vuur | 0% | |
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koud | 0% | ![]() |
witte magie | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
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Bergen | 3 | 60% |
![]() |
Bevroren | 3 | 20% |
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Bos | 2 | 50% |
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Diep Water | ‒ | 0% |
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Dorp | 1 | 60% |
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Grot | 2 | 40% |
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Heuvels | 2 | 50% |
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Kasteel | 1 | 60% |
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Kustrif | 2 | 30% |
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Moeras | 3 | 20% |
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Neppe Sluier | ‒ | 0% |
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Onbewandelbaar | ‒ | 0% |
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Ondiep Water | 3 | 20% |
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Paddenstoelen | 2 | 50% |
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Vlak | 1 | 40% |
![]() |
Zand | 2 | 30% |
Last updated on Wed Feb 26 00:44:46 2025.