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Wesnoth Units database

Battuens

(image)

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.

Advances from:
Advances to: Duelator
Cost: 16
HP: 28
Motus: 6
XP: 42
Ordo: 1
Alignment: diei
IDFencer
Abilities: concursatorius
(image)acinaces
ferrum
4 - 4
conflictio
Resistances:
ferrum-30%
cuspis-20%
impulsus-20%
ignis0%
frigidus10%
mysticus20%
TerraMovement CostDefensum
Aqua240%
Castellum170%
Caverna250%
Colles270%
Cotes250%
Glacialis240%
Harena240%
Impervius-0%
Montes370%
Nemus Fungorum270%
Nonterra-0%
Palus240%
Planus160%
Salum-0%
Silva270%
Viculus170%