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Esgrimidor

(image)

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

Notas Especiales: La habilidad para escabullirse de esta unidad le permite ignorar las zonas de control del enemigo, pudiendo así moverse libremente entre ellos.

Procede de:
Se convierte en: Duelista
Coste: 16
PV: 28
Movimiento: 6
PX: 42
Nivel: 1
Alineamiento: legal
IDFencer
Habilidades: hostigador
(image)sable
de corte
4 - 4
cuerpo a cuerpo
Resistencias:
de corte-30%
de penetración-20%
de impacto-20%
de fuego0%
de frío10%
arcano20%
TerrenoCoste de movimientoDefensa
Aguas profundas-0%
Aguas someras240%
Aldea170%
Arena240%
Arrecife costero250%
Bosque270%
Campo de setas270%
Castillo170%
Colinas270%
Congelado240%
Cueva250%
Impenetrable-0%
Intransitable-0%
Llano160%
Montañas370%
Pantano240%