Wesnoth logo
Wesnoth Units database

Water Elemental

(image)

Water spirits bodies are merely a mass of water. In water it is hard to distinguish them from the water. This and their ability to restore their form from the water makes them powerful when in water. However on land it takes all the spirits power just to keep itself moving, and flowing, without worrying about defending itself.Praecipuum Whenever this unit is in an aquatic area, it will regenerate 3 HP per turn.

Promovetur ad:
Promovetur ad: Undine Ice Crab
Pretium: 16
PS: 25
Motus: 6
PE: 35
E gradu: 1
Gratia diei et noctis: crepusculi
IDEOM_Water
Facultates: waterhome
(image)water punch
incussus
5 - 3
concursus
(image)aspergo aquae
incussus
4 - 3
e procul
Repugnantiae
lamina20%
transfigere30%
incussus20%
ignis30%
frigidum30%
e procul0%
AgerPretium MotusDefensus
Aqua160%
Castellum140%
Caverna320%
Colles530%
Flat230%
Frozen230%
Gurges150%
Harena230%
Maritima160%
Montes9920%
Montes Inexsuperabiles9920%
Nemus Fungorum320%
Pagus140%
Palus160%
Silva530%
Unwalkable9920%