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Water Elemental

(image)

Water spirits bodies are merely a mass of water. In water it is hard to distinguish them from the water. This and their ability to restore their form from the water makes them powerful when in water. However on land it takes all the spirits power just to keep itself moving, and flowing, without worrying about defending itself.

Notas Especiales: Whenever this unit is in an aquatic area, it will regenerate 3 HP per turn.

Procede de:
Se convierte en: Undine Ice Crab
Coste: 16
PV: 25
Movimiento: 6
PX: 35
Level: 1
Alineamiento: neutral
IDEOM_Water
Habilidades: waterhome
(image)water punch
de impacto
5 - 3
cuerpo a cuerpo
(image)chorro de agua
de impacto
4 - 3
a distancia
Resistencias:
de corte20%
de penetración30%
de impacto20%
de fuego30%
de frío30%
arcano0%
TerrenoCoste de movimientoDefensa
Aguas profundas150%
Aguas someras160%
Aldea140%
Arena230%
Arrecife costero160%
Bosque530%
Campo de setas320%
Castillo140%
Colinas530%
Congelado230%
Cueva320%
Impenetrable9920%
Intransitable9920%
Llano230%
Montañas9920%
Pantano160%