Wesnoth logo
Wesnoth Units database

Water Elemental

(image)

Water spirits bodies are merely a mass of water. In water it is hard to distinguish them from the water. This and their ability to restore their form from the water makes them powerful when in water. However on land it takes all the spirits power just to keep itself moving, and flowing, without worrying about defending itself.

Anmerkungen: Whenever this unit is in an aquatic area, it will regenerate 3 HP per turn.

Vorherige Stufe:
Nächste Stufe: Undine Ice Crab
Kosten: 16
LP: 25
Bewegungskosten: 6
EP: 35
Level: 1
Tag-/Nachteinfluss: neutral
IDEOM_Water
Fertigkeiten: waterhome
(image)water punch
Wucht
5 - 3
Nahkampf
(image)Peitschende Gischt
Wucht
4 - 3
Fernkampf
Resistenzen:
Klinge20%
Stich30%
Wucht20%
Feuer30%
Kälte30%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge9920%
Burg140%
Dorf140%
Flachland230%
Gefroren230%
Höhle320%
Hügel530%
Küstennahes Riff160%
Pilzhain320%
Sand230%
Seichtes Wasser160%
Sumpf160%
Tiefes Wasser150%
Unbegehbar9920%
Unpassierbar9920%
Wald530%