Campagne |
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EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
In olden times, the Freemen were a guild of architects who contstructed cities and streets. But they have since grown into the architects of a nation. This brotherhood takes the best and brightest men of society and carves them into the leaders of tomorrow, using a series of secret rituals and tests of will, called Degrees.
Many of the most influential politicians in the Capitol District are Freemen themselves; their signs and symbols adorn the layout of the city. Anti-federal skeptics believe that this is so pervasive that the Brotherhood of the Freemen practically acts as a shadow government that need not answer to the people, a stabilizing authoritarian hand should the experiment of democracy waver.
Special Notes: Being the urbanites that they are, considering that political influence doesn't work so well on trees, Freemen are best utilized defending villages or forts, with their defense taking a hit in rural areas. They can also be upgraded into leader units, though they can't be upgraded back.
Remarques : L'attaque à distance de cette unité est magique et a toujours de fortes chances de toucher sa cible.
Évolue à partir de : | |
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Évolue en : | |
Coût : | 18 |
PV : | 30 |
Mouvement: | 5 |
XP : | 55 |
Niveau: | 1 |
Alignement : | loyal |
ID | Freeman |
Capacités : |
secret handshake contondant | 3 - 3 corps à corps | ||
signs sacré | 6 - 3 à distance | magique |
Résistances : | |
---|---|
tranchant | 100% |
perforant | 100% |
contondant | 100% |
feu | 100% |
froid | 100% |
sacré | 100% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | - | 15% |
Caverne | - | 35% |
Collines | - | 45% |
Eau peu profonde | - | 15% |
Eau profonde | - | 15% |
Forêt | - | 45% |
Forêt de champignons | - | 45% |
Marais | - | 15% |
Montagnes | - | 55% |
Mur de caverne | - | 35% |
Neige | - | 15% |
Prairie | - | 35% |
Sable | - | 25% |
Village | - | 70% |