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Gordon Freeman
Mage

(image) (image)

In olden times, the Freemen were a guild of architects who contstructed cities and streets. But they have since grown into the architects of a nation. This brotherhood takes the best and brightest men of society and carves them into the leaders of tomorrow, using a series of secret rituals and tests of will, called Degrees.

Many of the most influential politicians in the Capitol District are Freemen themselves; their signs and symbols adorn the layout of the city. Anti-federal skeptics believe that this is so pervasive that the Brotherhood of the Freemen practically acts as a shadow government that need not answer to the people, a stabilizing authoritarian hand should the experiment of democracy waver.

Special Notes: Being the urbanites that they are, considering that political influence doesn't work so well on trees, Freemen are best utilized defending villages or forts, with their defense taking a hit in rural areas. They can also be upgraded into leader units, though they can't be upgraded back.

Remarques : L'attaque à distance de cette unité est magique et a toujours de fortes chances de toucher sa cible.

Évolue à partir de :
Évolue en :
Coût : 18
PV : 30
Mouvement: 5
XP : 55
Niveau: 1
Alignement : loyal
IDFreeman
Capacités :
(image)secret handshake
contondant
3 - 3
corps à corps
(image)signs
sacré
6 - 3
à distance
magique
Résistances :
tranchant100%
perforant100%
contondant100%
feu100%
froid100%
sacré100%
TerrainCoût des mouvementsDéfense
Abîme-15%
Caverne-35%
Collines-45%
Eau peu profonde-15%
Eau profonde-15%
Forêt-45%
Forêt de champignons-45%
Marais-15%
Montagnes-55%
Mur de caverne-35%
Neige-15%
Prairie-35%
Sable-25%
Village-70%