Campagna |
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IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
In olden times, the Freemen were a guild of architects who contstructed cities and streets. But they have since grown into the architects of a nation. This brotherhood takes the best and brightest men of society and carves them into the leaders of tomorrow, using a series of secret rituals and tests of will, called Degrees.
Many of the most influential politicians in the Capitol District are Freemen themselves; their signs and symbols adorn the layout of the city. Anti-federal skeptics believe that this is so pervasive that the Brotherhood of the Freemen practically acts as a shadow government that need not answer to the people, a stabilizing authoritarian hand should the experiment of democracy waver.
Special Notes: Being the urbanites that they are, considering that political influence doesn't work so well on trees, Freemen are best utilized defending villages or forts, with their defense taking a hit in rural areas. They can also be upgraded into leader units, though they can't be upgraded back.
Note speciali: L'unità ha degli attacchi magici che hanno sempre un'elevata probabilità di colpire un avversario.
Avanza da: | |
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Avanza come: | |
Costo: | 18 |
PF: | 30 |
Movimento: | 5 |
PE: | 55 |
Level: | 1 |
Allineamento: | legale |
ID | Freeman |
Abilità: |
secret handshake impatto | 3 - 3 ravvicinato | ||
signs esoterico | 6 - 3 a distanza | magico |
Resistenze: | |
---|---|
lama | 100% |
perfora | 100% |
impatto | 100% |
fuoco | 100% |
freddo | 100% |
esoterico | 100% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | - | 15% |
Acque basse | - | 15% |
Acque profonde | - | 15% |
Campo di funghi | - | 45% |
Caverna | - | 35% |
Colline | - | 45% |
Foresta | - | 45% |
Montagne | - | 55% |
Neve | - | 15% |
Palude | - | 15% |
Parete di caverna | - | 35% |
Prateria | - | 35% |
Sabbia | - | 25% |
Villaggio | - | 70% |