Dune Cataphract
Cataphracts are eminent horsemen, riders of mounts that are possessed less of speed or endurance but tremendous power instead. Bearing a lance along with their signature maces, these warriors are most often the secondary strike force after a primary assault. After enemy forces are already occupied and weakened by a flank of swordsmen, a terrifying sight is a group of cataphracts lining up, lances pitched at the ready. A gap is made amongst the Dunefolk ranks, and in a single charge, these mighty horsemen pierce straight through enemy formations, dealing a lethal blow in a single stroke. Those who try to flee swiftly discover that neither sand nor hills deter these riders in the slightest, and the displaced air of a descending mace is the last sound they hear.
Information
Advances from: | Dune Sunderer |
---|---|
Advances to: | ‒ |
Cost: | 62 |
HP: | 71 |
Moves: | 7 |
XP: | 150 |
Level: | 3 |
Stilling: | lawful |
Id: | Dune Cataphract |
Abilities: | ‒ |
Attacks (damage × count)
kylfa | höggvopn | 14 × 3 | skylming | ||
lance | stungvopn | 13 × 2 | skylming | (áhlaup) | |
composite bow | stungvopn | 6 × 3 | langdræg |
Mótstöður
eggvopn | 30% | stungvopn | -20% | |||
---|---|---|---|---|---|---|
höggvopn | 30% | eldur | 0% | |||
kuldi | 0% | yfirnáttúrulegt | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fjöll | 4 | 40% | |
Flatlendi | 1 | 40% | |
Frost | 2 | 30% | |
Fungus | 3 | 30% | |
Grunnt vatn | 4 | 20% | |
Hellir | 3 | 30% | |
Hólar | 2 | 50% | |
Kastali | 1 | 50% | |
Mýri | 4 | 20% | |
Sandur | 1 | 40% | |
Skógur | 3 | 30% | |
Árif | 3 | 30% | |
Ógengilegt | ‒ | 0% | |
Þorp | 1 | 40% |