Duinkatafrakt
Cataphracts are eminent horsemen, riders of mounts that are possessed less of speed or endurance but tremendous power instead. Bearing a lance along with their signature maces, these warriors are most often the secondary strike force after a primary assault. After enemy forces are already occupied and weakened by a flank of swordsmen, a terrifying sight is a group of cataphracts lining up, lances pitched at the ready. A gap is made amongst the Dunefolk ranks, and in a single charge, these mighty horsemen pierce straight through enemy formations, dealing a lethal blow in a single stroke. Those who try to flee swiftly discover that neither sand nor hills deter these riders in the slightest, and the displaced air of a descending mace is the last sound they hear.
Information
Advances from: | Duinverdeler |
---|---|
Advances to: | ‒ |
Cost: | 62 |
HP: | 71 |
Moves: | 7 |
XP: | 150 |
Rang: | 3 |
Alliantie: | gezagsgetrouw |
Id: | Dune Cataphract |
Abilities: | ‒ |
Attacks (damage × count)
knuppel | stomp | 14 × 3 | dichtbij | ||
lans | puntig | 13 × 2 | dichtbij | (stormloop) | |
hoornboog | puntig | 6 × 3 | afstand |
Weerstanden
scherp | 30% | puntig | -20% | |||
---|---|---|---|---|---|---|
stomp | 30% | heet | 0% | |||
koud | 0% | magisch | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Bergen | 4 | 40% | |
Bevroren | 2 | 30% | |
Bos | 3 | 30% | |
Diep Water | ‒ | 0% | |
Dorp | 1 | 40% | |
Grot | 3 | 30% | |
Heuvels | 2 | 50% | |
Kasteel | 1 | 50% | |
Kustrif | 3 | 30% | |
Moeras | 4 | 20% | |
Neppe Sluier | ‒ | 0% | |
Onbewandelbaar | ‒ | 0% | |
Ondiep Water | 4 | 20% | |
Paddenstoelen | 3 | 30% | |
Vlak | 1 | 40% | |
Zand | 1 | 40% |