Dune Cataphract
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Cataphracts are eminent horsemen, riders of mounts that are possessed less of speed or endurance but tremendous power instead. Bearing a lance along with their signature maces, these warriors are most often the secondary strike force after a primary assault. After enemy forces are already occupied and weakened by a flank of swordsmen, a terrifying sight is a group of cataphracts lining up, lances pitched at the ready. A gap is made amongst the Dunefolk ranks, and in a single charge, these mighty horsemen pierce straight through enemy formations, dealing a lethal blow in a single stroke. Those who try to flee swiftly discover that neither sand nor hills deter these riders in the slightest, and the displaced air of a descending mace is the last sound they hear.
Information
Advances from: | Dune Sunderer |
---|---|
Advances to: | ‒ |
Cost: | 62 |
HP: | 71 |
Moves: | 7 |
XP: | 150 |
Razina: | 3 |
Alignment: | lawful |
Id: | Dune Cataphract |
Abilities: | ‒ |
Attacks (damage × count)
![]() | mace | ![]() | 14 × 3 | ![]() | |
![]() | lance | ![]() | 13 × 2 | ![]() | (charge) |
![]() | composite bow | ![]() | 6 × 3 | ![]() |
Resistances
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blade | 30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
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impact | 30% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Castle | 1 | 50% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | ‒ | 0% |
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Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 30% |
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Frozen | 2 | 30% |
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Fungus | 3 | 30% |
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Hills | 2 | 50% |
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Mountains | 4 | 40% |
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Sand | 1 | 40% |
![]() |
Shallow Water | 4 | 20% |
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Swamp | 4 | 20% |
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Unwalkable | ‒ | 0% |
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Village | 1 | 40% |