- Campaign
- Era
- Race
- Bats
- Drakes
- DunefolkDunefolk
- Dune Alchemist
- Dune Apothecary
- Dune Blademaster
- Dune Burner
- Dune Captain
- Dune Cataphract
- Dune Explorer
- Dune Falconer
- Dune Firetrooper
- Dune Harrier
- Dune Herbalist
- Dune Horse Archer
- Dune Luminary
- Dune Marauder
- Dune Paragon
- Dune Raider
- Dune Rider
- Dune Rover
- Dune Scorcher
- Dune Skirmisher
- Dune Sky Hunter
- Dune Soldier
- Dune Spearguard
- Dune Spearmaster
- Dune Strider
- Dune Sunderer
- Dune Swordsman
- Dune Warmaster
- Dune Wayfarer
- Dune Windbolt
- DwarvesDwarves
- Dwarvish Arcanister
- Dwarvish Berserker
- Dwarvish Dragonguard
- Dwarvish Explorer
- Dwarvish Fighter
- Dwarvish Guardsman
- Dwarvish Lord
- Dwarvish Pathfinder
- Dwarvish Runemaster
- Dwarvish Runesmith
- Dwarvish Scout
- Dwarvish Sentinel
- Dwarvish Stalwart
- Dwarvish Steelclad
- Dwarvish Thunderer
- Dwarvish Thunderguard
- Dwarvish Ulfserker
- ElvesElves
- Elvish Archer
- Elvish Avenger
- Elvish Captain
- Elvish Champion
- Elvish Druid
- Elvish Enchantress
- Elvish Fighter
- Elvish Hero
- Elvish High Lord
- Elvish Lady
- Elvish Lord
- Elvish Marksman
- Elvish Marshal
- Elvish Outrider
- Elvish Ranger
- Elvish Rider
- Elvish Scout
- Elvish Shaman
- Elvish Sharpshooter
- Elvish Shyde
- Elvish Sorceress
- Elvish Sylph
- Falcons
- Goblins
- Gryphons
- Horses
- HumansHumans
- Arch Mage
- Assassin
- Bandit
- Bowman
- Cavalier
- Cavalryman
- Dark Adept
- Dark Sorcerer
- Dragoon
- Duelist
- Elder Mage
- Fencer
- Footpad
- Fugitive
- General
- Grand Knight
- Grand Marshal
- Great Mage
- Halberdier
- Heavy Infantryman
- Highwayman
- Horseman
- Human Commander
- Huntsman
- Iron Mauler
- Javelineer
- Knight
- Lancer
- Lieutenant
- Longbowman
- Mage
- Mage of Light
- Master Bowman
- Master at Arms
- Necromancer
- Outlaw
- Paladin
- Peasant
- Pikeman
- Poacher
- Ranger
- Red Mage
- Rogue
- Royal Guard
- Royal Warrior
- Ruffian
- Sergeant
- Shock Trooper
- Silver Mage
- Spearman
- Swordsman
- Thief
- Thug
- Trapper
- White Mage
- Woodsman
- Mechanical
- Merfolk
- MonstersMonsters
- Cave Bear
- Cave Spider
- Monster Crab
- Cuttlefish
- Dawarf
- Dust Devil
- Fire Ant
- Fire Dragon
- Fire Guardian
- Fire Wraith
- Flesh Golem
- Frost Stoat
- Giant Ant
- Giant Mudcrawler
- Giant Rat
- Giant Scorpion
- Giant Scorpling
- Giant Spider
- Great Icemonax
- Great Seahorse
- Horned Scarab
- Icemonax
- Ixthala Demon
- Jinn
- Mudcrawler
- Piglet
- Dustbok
- Roc
- Rock Scorpion
- Sea Serpent
- Small Mudcrawler
- Swamp Lizard
- Tauroch
- Tentacle of the Deep
- Water Serpent
- Wild Wyvern
- Woodland Boar
- Wyvern Rider
- Yeti
- Nagas
- Ogres
- Orcs
- Quenoth ElvesQuenoth Elves
- Dark Assassin
- Quenoth Archer
- Quenoth Champion
- Quenoth Druid
- Quenoth Fighter
- Quenoth Flanker
- Quenoth Marksman
- Quenoth Mystic
- Quenoth Outrider
- Quenoth Pathfinder
- Quenoth Ranger
- Quenoth Scout
- Quenoth Shaman
- Quenoth Shyde
- Quenoth Sun Singer
- Quenoth Sun Sylph
- Quenoth Warrior
- Quenoth Youth
- Tauroch Flagbearer
- Tauroch Protector
- Tauroch Rider
- Tauroch Stalwart
- Tauroch Vanguard
- Saurians
- Trolls
- UndeadUndead
- Ancient Lich
- Banebow
- Bone Shooter
- Chocobone
- Death Knight
- Deathblade
- Draug
- Ethereal Ghost
- Ethereal Nightgaunt
- Ethereal Shadow
- Ethereal Spectre
- Ethereal Wraith
- Ghast
- Ghost
- Ghoul
- Haunt
- Lich
- Necrophage
- Nightgaunt
- Revenant
- Shadow
- Skeletal Dragon
- Skeleton
- Skeleton Archer
- Skeleton Rider
- Soulless
- Spectre
- Spider Lich
- Walking Corpse
- Wraith
- Wolves
- Woses
- LanguageLanguage
- Build Report
Dark Assassin
The Dark Assassin appears and disappears at a moment’s notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 25 |
HP: | 52 |
Moves: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
Id: | Dark Assassin1 |
Abilities: | ‒ |
Attacks (damage × count)
dagger | blade | 9 × 3 | melee | ||
throwing knives | blade | 6 × 4 | ranged | (poison) |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Fungus | 2 | 70% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 70% |
Last updated on Thu Oct 21 01:52:39 2021.