Mage Commander
This mage has gained much experience leading others into battle. As a result, level 1 and 2 units fight more effectively when they are adjacent to him. He also has the power to heal others during combat.
Information
Advances from: | Mage Leader |
---|---|
Advances to: | Mage Magister |
Cost: | 100 |
HP: | 57 |
Moves: | 6 |
XP: | 220 |
Vlak: | 3 |
Orde: | neutraal |
Id: | Mage Commander |
Abilities: | heals +4, leierskap |
Attacks (damage × count)
staf | impak | 6 × 2 | nabygeveg | ||
vuurbal | vuur | 12 × 4 | afstandgeveg | (magies) |
Weerstande
lem | 0% | steek | 0% | |||
---|---|---|---|---|---|---|
impak | 0% | vuur | 0% | |||
koue | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Berge | 3 | 60% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Dorpie | 1 | 60% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Frozen | 3 | 20% | |
Fungus | 2 | 50% | |
Grot | 2 | 40% | |
Heuwels | 2 | 50% | |
Kasteel | 1 | 60% | |
Moeras | 3 | 20% | |
Sand | 2 | 30% | |
Unwalkable | ‒ | 0% | |
Vlak Water | 3 | 20% | |
Woud | 2 | 50% |
Last updated on Thu Oct 21 01:49:19 2021.