Xenoi Apostle

(image)

The Xenoi Apostles are rarely seen on the battlefield, preferring instead to use their natural charm and dark allure to spread the will of the Twin Goddesses. These are the diplomats of Xenoi society, readily accepted by Drakes, Dwarves and Humans as ambassadors and negotiators. Their false air of kindness, honesty and compassion all too often gives the unwary a misguided sense of safety and security. That plays well into the Apostles' intricate political schemes, letting them entice concessions from enemies that mistakenly believe agreements to be in their own benefit. However, one must not mistake a Apostle's charm for physical weakness. Their charm can be quite deadly in close quarters.


Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Xenoi Messenger
Advances to: Xenoi Angel
Cost: 35
HP: 37
Moves: 6
XP: 80
Level: 2
Alignment: chaotic
Id: XI Apostle
Abilities: cures, heals +8

Attacks (damage × count)

(image)poison
melee
4 × 2
impact
poison
(image)whirlwind
ranged
7 × 3
impact
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef140%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest140%
(icon) Frozen130%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable250%
(icon) Village160%
Last updated on Fri Apr 20 12:49:13 2018.