Mud Rat

(image)

Given an adequate supply of food, some rats can grow to truly impressive sizes. They can also grow quite aggressive.

Special Notes: This unit is capable of healing those around it, and curing them of poison. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Rat Mage
Advances to:
Cost: 60
HP: 57
Moves: 5
XP: 160
Level: 3
Alignment: chaotic
Id: DWT Mud Rat
Abilities: cures, heals +8

Attacks (damage × count)

(image)claws
melee
4 × 5
blade
(image)staff
melee
10 × 2
impact
poison
(image)mud
ranged
7 × 5
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen250%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand250%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 12:49:14 2018.