Sentry
![(image)](../../pics/add-ons$War_of_Legends$images$units$human-loyalists$sentry.png)
Generals and other superior military commanders of the human armies have realised that equipping soldiers solely for offensive combat would create a bias in their armies. Thus, some soldiers have undertaken the role of defenders: they are more heavily-armoured, but have less mobility.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Infantryman |
Advances to: | Custodian |
Cost: | 27 |
HP: | 52 |
Movement: | 4 |
XP: | 78 |
Level: | 2 |
Alignment: | lawful |
ID | Sentry |
Abilities: | steadfast |
Attacks (damage - count)
![]() | glaive melee | 11 - 3 blade |
Resistances
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blade | 20% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 60% |
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Cave | 2 | 40% |
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Coastal Reef | 2 | 30% |
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Deep Water | - | 0% |
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Flat | 1 | 40% |
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Forest | 2 | 50% |
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Frozen | 3 | 20% |
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Hills | 2 | 50% |
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Mountains | 3 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
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Shallow Water | 3 | 20% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |