Wizard of ice
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[DESCRIPTION]
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.
Information
Advances from: | Mage of ice |
Advances to: | |
Cost: | 55 |
HP: | 56 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | STICKMEN_stregone_ghiaccio |
Abilities: | cures, heals +8 |
Attacks (damage - count)
![]() | spear melee | 11 - 2 pierce | |
![]() | ice plate ranged | 10 - 3 cold | magical |
![]() | squall ranged | 17 - 1 cold | slows |
Resistances
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blade | 20% | ![]() |
pierce | 50% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | -40% | |
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cold | 60% | ![]() |
arcane | 0% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 60% |
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Cave | 2 | 40% |
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Coastal Reef | 2 | 30% |
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Deep Water | 2 | 50% |
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Flat | 1 | 40% |
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Forest | 2 | 50% |
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Frozen | 1 | 60% |
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Hills | 2 | 50% |
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Mountains | 3 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
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Shallow Water | 1 | 60% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |